Applicant must have a valid EverQuest account and a valid email
address.
Applicant will agree to spend 3 weeks or more with Twelve Year's
members for evaluation.
Applicant must not have had a negative experience with Twelve Year members in the past.
Applicant will have to have at least 51% of active officers' support.
General Rules
Respect your guildmates.
Do not get in vocal exchanges with people in /shout, /ooc, /say,
or /auction (such as flaming and cussing at each another).
Do not speak on behalf of the guild if you are not an officer
and do not have authority to do so. If you are flaming people on
CTC message board, you must clarify that you are not speaking for
the guild. Only chosen officers can speak for the guild on CTC message
board or any other EQ message boards on the Internet.
Do not borrow items/money from guildmates if you cannot return
them on time. If you need some platinum to buy items, please tell
your guildmate when you can return before borrowing.
Do not beg any Twelve Year's members for anything. This includes
resurrection, items, buffs, teleportation, bind, escort, get into
camps. You are free to ask members in the guild for such things,
but do not spam them with requests over and over again.
Do not let non Twelve Year'ers to use your characters with Twelve
Year's guild-tag without officers' and leader's consent. If a friend
of yours must use your character for some reason, please /guildremove
yourself first then get your TY's guild-tag back later after your
friend is done with your character. If you and your friend share
the same account on regular basis, please contact your guild leader
for more information.
If you get into problems with a guildmate, please
solve the problems with that person in /tell or
in private email. Please do not send such emails to the mailing list,
or post to the message boards.
If you and that person cannot resolve the problem, feel free to
contact an officer in game or send email to the officers mailing list for
help.
Do not ninja loot, kill steal, or train people on purpose, even
in retaliation.
Do not intrude someone's camp without permission of those who
are camping there. In addition, if a person/party is camping only one camp with
one named mob do not intrude.
You must obey and carry out guild leader's & raid leader's
orders in events. Do not loot named mobs' corpses if you
are not group leaders.
Every member must attempt to have Aarrno die in a silly, meaningless way at least once a month by their hands, either by sloppy playing or simple inattention.
Event Rules
In all events, if the guild leader is there, he/she will automatically
be raid leader. If the guild leader is busy or unavailable, he/she will appoint
an officer to be a raid leader.
In multigroup events, only group leaders should talk to the raid leader. This
will help the raid leader organize event better. If you are not a group
leader and want to pass some suggestions/comments to raid leader,
tell your group leader to do so on behalf of you.
Events with normal/common loots (e.g: non Gods/Dragons/Dungeon Bosses):
- All items will be given to those who want and need and will use
the items. The following information of guild members will be taken
into account:
Time spent in Twelve Year (shorter or longer than one month)
Level gaps (e.g: 40-45, 45-50, 50+) and proc restrictions
Stats
Time spent in camp
If no one in the camp wants or needs an item, that item will either
go into Guild Bank or be randomed among guild members who are at
the guild raid. Guild leader/Raid Leader will decide this.
Events with *good*/rare loots (Gods/Dragons/Dungeon Bosses):
Guild leader/Raid leader will pick one item and tag it as *good*
item. It will only be randomed among those who are qualified to roll
for it.
Other items will be randomed among those who can use/equip, need, and
will use (not for putting it in bank/selling/trading).
Those who win randomed loots will be excluded from the random
list until everyone else who is qualified to random obtain an
item.
Guests
Historically, guests of Twelve Year have been treated equal to Twelve
Year's members. They could random when a Twelve Year member was
allowed to random. There was no difference between
a "guest" and a Twelve Year member.
Currently, however, if the guest is new to Twelve Year, and has not done much with
Twelve Year in the past, this is no longer the case:
The *first* loot drop will go to guild members (without random to guests).
On subsequent (duplicate drops), the guest can then random with guild
members who are in line for the item the guild is camping.
The guest will be put in line accordingly, based on the random #
and the random he/she got from the roll compare to guild members.
If the guest has done as much for the guild as any guild member, has been
to the same camp in the past, and did not get anything out of it, he/she
will be treated the same way as a guild member.
Guild Bank
To purchase an item from the Guild Bank you will need to pay 70% market
cost for non-jeweled items. If you are
buying a jeweled item, you will need to pay the cost of metal bars
and 10% of market value. If you already purchased an item, you cannot
buy a duplicate.
You are not allowed to sell/trade any jeweled items you buy from
Guild Bank, except with the Guild Bank itself. The Guild Treasurer
will pay you back the same amount that you paid the guild for that
item.
Warning: Violating one of the above
rules may get you suspended, kicked, or banned from Twelve Year, possibly
even set upon by rabid llamas.
If an officer violates the rules, he/she will lose officer status
(as well as the llama thing)...
If you have
any comments or questions about the site and/or Twelve Year Guild, Please
leave them at our message
board.